ID meets UX in tactile.space

At our best, all of us, ID, UX, Brand, and Strategy have the same goals in designing the next great hardware product. We express those in a unified physical gesture; a beautiful form, with intuitive user interactions. A product that’s enjoyable to use. With material and interactive design systems that convey the purpose and values of a brand.

A decade of experience in designing new consumer hardware, from wearables, to connected robotic furniture, to environments with ambient computing inspires a new system for unifying this multidisciplinary work.

Currently, we’re talking with design teams to understand how this system can help them rapidly prototype new products in tactile.space, and what we need to add to make it truly indispensable.

Are you designing consumer electronics, home automation, or other interactive hardware products? We’d love to hear from you, and set up a time to talk.